Sep 04, 2006, 02:13 AM // 02:13
|
#21
|
Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
|
I was confused with the whole DX10 because i herd things made for it arn't reverse compatable from a microsoft employee that my tech teacher had come in, and he also stated that thigns that use dx 9 won't be compatable with vista because of the whole taking out of a software "feature" that dx9 that supposedly slowed it down, meh i'm confused
|
|
|
Sep 04, 2006, 03:40 AM // 03:40
|
#22
|
Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
|
Until Vista becomes mainstream in a year (of a few years) I doubt they will release a Vista capable engine because those things take time to make.
|
|
|
Sep 04, 2006, 03:40 AM // 03:40
|
#23
|
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
|
I am sure they will let those with XP DX9 be able to play GW 4 and the next versions.I am not changeing my OS from XP to the Vista and some still have 98.
|
|
|
Sep 04, 2006, 06:03 PM // 18:03
|
#24
|
Frost Gate Guardian
Join Date: May 2006
Guild: The Ka-Tet of Gilead
Profession: Mo/W
|
sieg sol is right on this. even if they do make it a DX10 game they would make a DX9 version as well. its like buying the game on mac and on PC we can all still play together we just need a different version right?
|
|
|
Sep 04, 2006, 06:24 PM // 18:24
|
#25
|
Frost Gate Guardian
Join Date: Dec 2005
Location: Ice Tooth Cave
Guild: Opt and Niho Private Chat [lulz]
Profession: N/Me
|
Quote:
Originally Posted by Vilaptca
As far as I know, this rumor was started by one of the previews stating that this would be the last of a three-part storyline. Hinting that the controlling evil behind Prophecies and Factions would finally be met in Nightfall. If you're read the Lore forums on GWGuru or GWOnline, you'd see that everyone believes it to be Dhuum, and that in Nightfall we'll finally defeat him and find out that he was behind the Charr, the Titans, the Lich, Shiro, etc. Thus the end of this 3-part storyline.
This could also mean the end of us following around Mhenlo, Aiden, Devona, Cynn, etc. And with Chapter 4, we may find a new group of NPCs to follow around on some exciting new adventure with a new evil to confront.
|
This is pretty much what I understand as well. Nightfall isn't the end of Guild Wars, just the end of the first story arc.
|
|
|
Sep 04, 2006, 08:09 PM // 20:09
|
#26
|
Underworld Spelunker
|
Quote:
Quote:
Originally Posted by Monk Mystic
sieg sol is right on this. even if they do make it a DX10 game they would make a DX9 version as well. its like buying the game on mac and on PC we can all still play together we just need a different version right?
|
|
did anybody even notice that there is a set of requirements for running Vista on the MS site?
all you need is a DX9 video card to run Vista so i am assuming you can run dx9 programs (GW) as well.
Quote:
A Windows Vista Capable PC includes at least:
A modern processor (at least 800MHz1).
512 MB of system memory.
A graphics processor that is DirectX 9 capable.
|
it will be years if ever that they go to the graphics detail of DX10 because of bandwidth requirements to use it
|
|
|
Sep 04, 2006, 08:28 PM // 20:28
|
#27
|
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
|
Quote:
Originally Posted by Vilaptca
If you're read the Lore forums on GWGuru or GWOnline, you'd see that everyone believes it to be Dhuum, and that in Nightfall we'll finally defeat him and find out that he was behind the Charr, the Titans, the Lich, Shiro, etc. Thus the end of this 3-part storyline.
This could also mean the end of us following around Mhenlo, Aiden, Devona, Cynn, etc. And with Chapter 4, we may find a new group of NPCs to follow around on some exciting new adventure with a new evil to confront.
|
Oh I hope you're right. That would be great.
Also I personally wouldn't mind putting a big fat period down after Nightfall, and then, with ch4, starting over afresh. Hopefully with updated engine & graphics.
I like my characters, but I liked the freshness of starting a new character without access to a million in gold, without choice of perfect items, and without prior knowledge of the missions, more. I'd like to experience that again.
|
|
|
Sep 04, 2006, 08:51 PM // 20:51
|
#28
|
Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
|
anyone with more than two brain cells would recognize this rumor as complete garbage.
as for the claims of anything dealing with the graphics engine- its been said that the game:
-will not have any higher requirements
-WILL implement a new 'kind' of lighting technique- new to GW at least- it will not affect your performance in any negative way (even if youre on the low-end of GW atm)
I really dont care enough about this thread to go fetch you the real quote, but I think its on GW official site.
If youve been on the low end for a while, it may be worth it to upgrade your card regardless - that is, if you enjoy the game enough for it to matter. You really dont know what you are missing if youre still on SM2.0 and doing 10 fps IMO
|
|
|
Sep 04, 2006, 09:18 PM // 21:18
|
#29
|
Wilds Pathfinder
Join Date: Aug 2005
Location: London, UK
Guild: Powerpuff Boys [PUFF]
Profession: R/
|
I hope they stop bringing new chapters, i sincerely do.
|
|
|
Sep 04, 2006, 09:18 PM // 21:18
|
#30
|
Ascalonian Squire
Join Date: Jun 2005
Location: The Netherlands
Guild: Emphasis on You [YOU]
Profession: Mo/Me
|
Quote:
Originally Posted by Numa Pompilius
Oh I hope you're right. That would be great.
Also I personally wouldn't mind putting a big fat period down after Nightfall, and then, with ch4, starting over afresh. Hopefully with updated engine & graphics.
I like my characters, but I liked the freshness of starting a new character without access to a million in gold, without choice of perfect items, and without prior knowledge of the missions, more. I'd like to experience that again.
|
I'm partially agreeing with you, but the thought of not being able to continue my previous characters is stomache turning.. I worked way too hard on my characters for it to end like that.
|
|
|
Sep 05, 2006, 01:41 AM // 01:41
|
#31
|
Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
|
Quote:
Originally Posted by Omega X
Not including the originals would be like spinning off the series into another like Law & Order or something.
|
Guild Wars: San Andreas
|
|
|
Sep 05, 2006, 01:45 AM // 01:45
|
#32
|
Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
|
well, i think that vista isn't really required either. i know that it's an option in hellgate but not required. i'm sure they can have graphics options 'greyed out' if they moved to an optional vista thingy.
that's what those are called...'thingies'
|
|
|
Sep 05, 2006, 05:07 AM // 05:07
|
#33
|
Ascalonian Squire
Join Date: Aug 2006
Location: Philly, PA
Guild: HSoC
Profession: W/Mo
|
Quote:
Originally Posted by Loviatar
did anybody even notice that there is a set of requirements for running Vista on the MS site?
all you need is a DX9 video card to run Vista so i am assuming you can run dx9 programs (GW) as well.
it will be years if ever that they go to the graphics detail of DX10 because of bandwidth requirements to use it
|
Bro those are the basic requirements for aero glass effects....vista ships with DX10. It will be sooner than you think till we see them. Crysis is DX10.....Hellgate London...supposedly Halo2 vista is also.
Though there is nothing to worry about..as the DX10 game should have DX9 versions also.
As ive stated many times in my past posts..i never said you couldnt run DX9 games in Vista....please understand lol. Of course you can....im playing GW in vista RC1...
Last edited by Sieg Sol; Sep 05, 2006 at 05:10 AM // 05:10..
|
|
|
Sep 05, 2006, 07:23 AM // 07:23
|
#34
|
Academy Page
Join Date: Aug 2006
Location: Tsumei village,Shing Jea Island,
Profession: A/
|
The rumour cant be true.....Come on!! ANET just got started,why would want to end it now??...Even if it's the final chapter for the story, Guildwars 2 will be introduced....whole new story, improved game play, grpahics and such....
|
|
|
Sep 05, 2006, 07:54 AM // 07:54
|
#35
|
Pre-Searing Cadet
Join Date: Apr 2006
Location: California
Guild: In search of a PvP guild (guildless)
Profession: Mo/
|
GW and MtG
Seeing as how much GW resembles collectable trading card games, [especially Magic: the Gathering] more than any other online game, I wouldn't be suprised if the GW team uses a system not unlike the method MtG uses to release its new card sets.
In MtG, the card makers release a large set of cards, called a core set. Then they release 2 sets of cards smaller than the core set every [4] months [correction pls?]. The company releases one core set and 2 smaller series of cards making a total of 3 sets which is called a "Block". Each of the 3 sets in the block is a "stand-alone" product in that a person needs to purchase only one of the 3 sets to play in sanctioned tournaments. Like Anet, MtG encourages players to buy cards from the other 2 sets from the block to gain an advantage in tourneys. After one block is released, the developers release a new core followed by 2 more sets in the block.
I think this is the general idea of Guild wars as well. Guild wars releases one big game that sets the world and starts the storyline for the next 2 chapters to come. GW:Factions adds on to the storyline abiet in a southern continent. GW:N would carry the storyline further and offer an explaination/ending for the previous games. Then perhaps after 3 chapters of GW, Anet will bring us a new world with a few different mechanics or gameplay.
|
|
|
Sep 05, 2006, 07:59 AM // 07:59
|
#36
|
Jungle Guide
Join Date: Jun 2006
Profession: W/N
|
Quote:
Originally Posted by Exoudeous
theres already one of those at kessex peak
|
Sigh. Yes i fricking know. It must be really hard to not try and...
Besides it's not a floating castle it's looking like a floating football of some sort - ugly as hell plus you can't enter it. I was talking along the lines of a beautiful white castle you can actually walk in like it can be seen on one of the concept arts for chapter 3.
|
|
|
Sep 05, 2006, 08:05 AM // 08:05
|
#37
|
Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
|
Probably it will be new story in a far lands from those we are used to. The concept will stay the same, but the storyline will be different. Keep in mind they can do all of the creatures worlds - Mursaat world, Chaar lands, and etc.
|
|
|
Sep 05, 2006, 09:00 AM // 09:00
|
#38
|
Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
|
Quote:
Originally Posted by Voltar
Guild Wars: San Andreas
|
How about Guild wars 2, The MMO with 200 levels, multiple class change types, mounts, non instanced maps and free server wide PvP? Free to play with cash items store. I bet it will be a hit lol. Too bad it will never happen since everyone here will tell you to go play WoW or lineage 2. FLYFF FTW!
Anyways hopefully we wont see a repeat of the ripoff that Turbine did on their customers where they closed AC2 servers shortly after they sold the expansion pack for it....and now they are ripping off players with DDO and soon their sub standard LoTRonline...i feel sorry for the fans of the titles.
|
|
|
Sep 05, 2006, 03:32 PM // 15:32
|
#39
|
Ascalonian Squire
Join Date: Jun 2006
Guild: Team Dominatus [DoM]
Profession: Rt/Me
|
Quote:
Originally Posted by Sieg Sol
lol bro DX10 is a whole new structure for windows Vista. Windows XP and DX9Hardware cannot run DX10. They would need to create a dif engine for it, or take the extra time to implement it in the game to downgrade to DX9 engine, which would not be as easy. Trust me on this I know as im in the Computer Biz..
|
You couldnt be more wrong and I actually "am in the computer biz". Here's the deal, the way that DX10 uses shaders requires a graphics card with a unified pipeline. However a DX10 card can run DX9 applications and in addition all DX builds contain the files from previous versions enabling people to run older versions.
If they made a DX10 updated version of guildwars people would be able to run it just fine. However it would be lacking the PS/VS4.0 shading features since they require a DX10 card.
This is just like people who play half-life2 on dx8 cards. For the most part it looks identical *Except* they cannot use HDR since it requires a dx9 card to operate.
So in short the only thing that would be missing is certian effects... thats all.
|
|
|
Sep 05, 2006, 03:59 PM // 15:59
|
#40
|
Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
|
At one point in future (but I believe that point will be a later than C4) ANet will probably have to break compatibility in order to work around technical limitations of the old engine, server and/or client side. But that doesn't mean that the GW series will end or that old characters are obsolete. It should easily be possible to import the old character database and adapt it to the new server engine. Players who play the new and enhanced Guild Wars Mark II may be using a different gw.exe, so in worst case seamless transition from the "new" campaign to the "old" campaigns won't be possible by simply clicking the ship symbol on the map. And maybe players of the "old" GW won't be able to compete against the players of the "new" GW on the Battle Isles. But I'm 100% sure that ANet will always find a way to allow old characters access to new campaigns. Not doing so would scare away too many of their loyal customers.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:27 PM // 21:27.
|